Ranked run

Youngster

Run h6xcbb6rusxksbg · Jul 25, 2026, 11:54 AM

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Patch unknownUpdated Jul 25, 2026, 2:15 PM12 observed rounds
Outcomeunknown
Record66
MMR1501?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:15 PM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Adjacent Fire allies gain +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Coalem · Magmalith · Lignite · Sunsage
  • Rock × 2Coalem · Cherubble

Ability text matches

  • Magmalith references FireAdjacent Fire allies gain +6 Burn permanently.Potential interaction with Coalem, Lignite, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Coalem, Magmalith, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch972 rounds together · 55% round win association972 observed win/loss round results
  • Cherubble + Coalem566 rounds together · 43% round win association566 observed win/loss round results
  • Cherubble + Draconarch492 rounds together · 45% round win association492 observed win/loss round results
  • Cherubble + Magmalith484 rounds together · 43% round win association484 observed win/loss round results
  • Lignite + Magmalith468 rounds together · 42% round win association468 observed win/loss round results
  • Coalem + Magmalith452 rounds together · 38% round win association452 observed win/loss round results
  • Draconarch + Magmalith226 rounds together · 37% round win association226 observed win/loss round results
  • Coalem + Lignite181 rounds together · 33% round win association181 observed win/loss round results
  • Cherubble + Lignite161 rounds together · 40% round win association161 observed win/loss round results
  • Magmalith + Sunsage62 rounds together · 32% round win association62 observed win/loss round results
  • Draconarch + Lignite58 rounds together · 33% round win association58 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Cherubble + Sunsage41 rounds together · 59% round win association41 observed win/loss round results
  • Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results

Team toolkit

  • BurnCoalem: 60 · Magmalith: 15 · Lignite: 3 · Sunsage: 15
  • DamageDraconarch: 100 · Sunsage: 15
  • ShieldCoalem: 1,350 · Cherubble: 100

Round inventory

Trinkets

14 trinkets · 9 types

Membership Card

When you buy an item, +1 free rerolls.

Wood Sword × 2

Your monsters have +5 Damage.

Gold Trophy

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold Nugget

At the start of each day, gain $3.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).