Ranked run
Swim Coach
Run wt06l3726adukno · Sep 13, 2026, 11:15 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Sukoi · Swoonet · Snapscald · Dewlotl · Steamscuttle · Lumijel
- Fire × 2Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Snapscald, Dewlotl, Lumijel.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 20 · Steamscuttle: 15
- DamageSwoonet: 30 · Dewlotl: 30 · Lumijel: 60
- HealSukoi: 80 · Swoonet: 30 · Snapscald: 100 · Dewlotl: 30 · Steamscuttle: 90 · Lumijel: 90
Round inventory
Trinkets
17 trinkets · 11 types

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Crown × 3
Your top middle monster has +20 Damage.

Mighty Bell
Monsters in your shop have +300 Damage.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Rocket Boots
Monsters in your shop gain Flying typing.
