Ranked run
Scavenger
Run 67e9ql6pe3a9x8i · Sep 13, 2026, 9:21 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 13
Round result: loss

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +140 Damage permanently.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to 2x the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 600% of the Poison stacks on the enemy.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Cawnushi · Rattleghast · Danuki · Shikitsune
- Toxic × 3Rattleghast · Miasmaw · Cinnabark
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCawnushi: 100 · Danuki: 40 · Shikitsune: 100
- PoisonRattleghast: 1 · Miasmaw: 10 · Cinnabark: 30
Round inventory
Trinkets
24 trinkets · 19 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Training Weights
+100 HP

Wood Sword
Your monsters have +5 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Power Bell
Monsters in your shop have +25 Damage.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Mighty Bell
Monsters in your shop have +300 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
