Ranked run
Monster Ranger
Run 5j2a1go7wclgydu · Jul 29, 2026, 2:21 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Electranade · Bumblebolt · Frizzly · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Electranade, Bumblebolt, Frizzly, Humbolt, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Bumblebolt: 6 · Frizzly: 1 · Humbolt: 30 · Humbolt: 30
- ShockElectranade: 56 · Bumblebolt: 2 · Frizzly: 24 · Humbolt: 1 · Humbolt: 1
Round inventory
Trinkets
11 trinkets · 9 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Wood Sword
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Gold-o-matic
Increase Income by $30.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
