Ranked run
Youngster
Run nhs09x0ar72n8vj · Sep 16, 2026, 3:01 AM

Trainer effect
Youngster
Gain 3 free rerolls every day.
Selected team
Round 14
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+15 Damage and +15 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Mallogre · Gachapod
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Mallogre: 100 · Gachapod: 300 · Ginsage: 300
- HealSukoi: 80
- ShieldMallogre: 100
Round inventory
Trinkets
68 trinkets · 37 types

Gold Nugget × 2
Increase Income by $3.

Market License × 3
Increase shop rank by 1.

Gold Trophy
On Victory Gain $8.

Barbell × 2
+5000 HP

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Terrarium × 4
Your Bug monsters have +20% Damage.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Fire Bell
Fire monsters in your shop have +5 Burn.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Sapphire Ring
Monsters in your shop have +10% Heal.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Power Band
Give the first monster you buy each day +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Training Weights × 2
+100 HP

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Membership Card
You can use 1 additional Item each day.

Sapphire Amulet
You receive 25% more Heal.

Power Bell
Monsters in your shop have +25 Damage.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Zenith Stone × 6
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 4
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 5
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.
