Ranked run
Lucky Girl
Run q35pz21h4vch9ni · Aug 11, 2026, 3:45 AM
Patch unknownUpdated Aug 11, 2026, 5:14 AM8 observed rounds

Trainer effect
Lucky Girl
Monsters in your shop have a 10% chance to be SHINY.
Selected team
Round 5
Round result: loss
Patch unknownUpdated Aug 11, 2026, 5:14 AM4 board slots4 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Sunsage
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn18
Damage18
On Battle Start
For each Fire ally, this gains +24% Cooldown Speed permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn8
Shield80
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast3
Damage20
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Electranade
Electric
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Shock30
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Sunsage · Magmite
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Electranade + Velocect5,997 rounds together · 55% round win association5,997 observed win/loss round results
- Magmite + Sunsage2,917 rounds together · 62% round win association2,917 observed win/loss round results
- Magmite + Velocect1,122 rounds together · 59% round win association1,122 observed win/loss round results
- Sunsage + Velocect656 rounds together · 58% round win association656 observed win/loss round results
- Electranade + Magmite292 rounds together · 60% round win association292 observed win/loss round results
- Electranade + Sunsage172 rounds together · 58% round win association172 observed win/loss round results
Team toolkit
- BurnSunsage: 18 · Magmite: 8
- DamageSunsage: 18 · Velocect: 20
- ShieldMagmite: 80
- ShockElectranade: 30
Round inventory
Trinkets
4 trinkets · 4 types

Quick Bell
Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Training Weights
+100 max HP.

Gold Nugget
At the start of each day, gain $3.

Gold Trophy
On Victory Gain $8.
