Ranked run
Lucky Girl
Run q35pz21h4vch9ni · Aug 11, 2026, 3:45 AM
Patch unknownUpdated Aug 11, 2026, 5:14 AM8 observed rounds

Trainer effect
Lucky Girl
Monsters in your shop have a 10% chance to be SHINY.
Selected team
Round 1
Round result: win
Patch unknownUpdated Aug 11, 2026, 5:14 AM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1 · Shiny

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn6
Damage6
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal36
On Cast
+24 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown5s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Mosslug + Stingarde1,563 rounds together · 61% round win association1,563 observed win/loss round results
- Mosslug + Scorchimp949 rounds together · 58% round win association949 observed win/loss round results
- Scorchimp + Stingarde799 rounds together · 59% round win association799 observed win/loss round results
Team toolkit
- BurnScorchimp: 6
- DamageScorchimp: 6 · Stingarde: 150
- HealMosslug: 36
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
