Ranked run
Swim Coach
Run qotpfbimjispn8q · Sep 4, 2026, 7:53 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Gildshell · Velocect
- Electric × 2Humbolt · Electranade
- Flying × 2Humbolt · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Electranade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageHumbolt: 30 · Ironcore: 30 · Gildshell: 1 · Velocect: 20
- ShieldCherubble: 100
- ShockHumbolt: 1 · Electranade: 84
Round inventory
Trinkets
8 trinkets · 4 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Market License × 3
Increase shop rank by 1.
