Ranked run
Swim Coach
Run qotpfbimjispn8q · Sep 4, 2026, 7:53 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Pylong · Electranade · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Electranade, Humbolt.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageStellagon: 150 · Pylong: 1 · Humbolt: 30 · Ironcore: 30
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 84 · Humbolt: 1
Round inventory
Trinkets
10 trinkets · 6 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Market License × 3
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
