Ranked run
Swim Coach
Run qotpfbimjispn8q · Sep 4, 2026, 7:53 PM
Patch unknownUpdated Sep 4, 2026, 9:07 PM13 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 4, 2026, 9:07 PM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 15 · Joltail: 1
- HealMosslug: 30 · Mosslug: 30
- ShockJoltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
