Ranked run
Swim Coach
Run ycreshtf1kgppl7 · Sep 7, 2026, 8:49 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Sunsage · Pyronade
- Ghost × 2Dirgefin · Reapra
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Pyronade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 15 · Pyronade: 54
- DamageSunsage: 15 · Dirgefin: 50 · Reapra: 120 · Reapra: 120
- HealDirgefin: 100
- ShieldCherubble: 100
Round inventory
Trinkets
14 trinkets · 7 types

Wood Sword × 3
Your monsters have +5 Damage.

Gold Trophy × 3
On Victory Gain $8.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Dryad's Charm
+30% HP

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.
