Ranked run

Monster Ranger

Run iy966xjijhdyxqc · Aug 5, 2026, 1:15 AM

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Patch unknownUpdated Aug 7, 2026, 3:29 AM9 observed rounds
Outcomeunknown
Record72
MMR1236?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 29

Round result: loss

Build code unavailable
Patch unknownUpdated Aug 7, 2026, 3:29 AM6 board slots366 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, permanently gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Faebloom · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Coalem1,675 rounds together · 65% round win association1,675 observed win/loss round results
  • Berroon + Onsetra695 rounds together · 70% round win association695 observed win/loss round results
  • Coalem + Onsetra482 rounds together · 67% round win association482 observed win/loss round results
  • Berroon + Faebloom463 rounds together · 77% round win association463 observed win/loss round results
  • Coalem + Faebloom458 rounds together · 79% round win association458 observed win/loss round results
  • Berroon + Omnichrome363 rounds together · 72% round win association363 observed win/loss round results
  • Faebloom + Onsetra308 rounds together · 80% round win association308 observed win/loss round results
  • Coalem + Omnichrome295 rounds together · 70% round win association295 observed win/loss round results
  • Faebloom + Omnichrome227 rounds together · 74% round win association227 observed win/loss round results
  • Berroon + Cosmivore168 rounds together · 72% round win association168 observed win/loss round results
  • Coalem + Cosmivore140 rounds together · 71% round win association140 observed win/loss round results
  • Cosmivore + Omnichrome123 rounds together · 75% round win association123 observed win/loss round results
  • Cosmivore + Faebloom122 rounds together · 72% round win association122 observed win/loss round results
  • Omnichrome + Onsetra117 rounds together · 72% round win association117 observed win/loss round results
  • Cosmivore + Onsetra84 rounds together · 65% round win association84 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageOnsetra: 3,000 · Faebloom: 777 · Berroon: 160 · Omnichrome: 1 · Cosmivore: 1
  • ShieldCoalem: 5,400

Round inventory

Trinkets

366 trinkets · 25 types

Gold Nugget

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Membership Card

When you buy an item, gain 1 free reroll.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 26

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Winged Crown

Your top middle monster has +1 Multicast.

Barbell × 8

+5000 max HP.

Blitz Bell

Monsters that appear in your shop gain +30% Cooldown Speed permanently.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Master Crown × 62

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 42

Your monsters have +3% Damage for each Trinket you own.

Holy Grail × 82

On Victory Gain $100.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Excalibur × 88

Your monsters have +350 Damage.

Metronome × 4

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Mighty Bell × 2

Monsters that appear in your shop gain +200 Damage permanently.

Mega Upgrade Disc × 27

The next monster to reach level 3 is leveled up again, then destroy this.