Ranked run

Monster Ranger

Run iy966xjijhdyxqc · Aug 5, 2026, 1:15 AM

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Patch unknownUpdated Aug 7, 2026, 3:29 AM9 observed rounds
Outcomeunknown
Record72
MMR1236?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 25

Round result: loss

Build code unavailable
Patch unknownUpdated Aug 7, 2026, 3:29 AM4 board slots148 trinkets
4 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, permanently gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Coalem1,675 rounds together · 65% round win association1,675 observed win/loss round results
  • Berroon + Faebloom463 rounds together · 77% round win association463 observed win/loss round results
  • Coalem + Faebloom458 rounds together · 79% round win association458 observed win/loss round results
  • Berroon + Cosmivore168 rounds together · 72% round win association168 observed win/loss round results
  • Coalem + Cosmivore140 rounds together · 71% round win association140 observed win/loss round results
  • Cosmivore + Faebloom122 rounds together · 72% round win association122 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageBerroon: 160 · Faebloom: 777 · Cosmivore: 1
  • ShieldCoalem: 5,400

Round inventory

Trinkets

148 trinkets · 24 types

Gold Nugget

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Membership Card

When you buy an item, gain 1 free reroll.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 12

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Winged Crown

Your top middle monster has +1 Multicast.

Barbell × 8

+5000 max HP.

Blitz Bell

Monsters that appear in your shop gain +30% Cooldown Speed permanently.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Master Crown × 18

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 32

Your monsters have +3% Damage for each Trinket you own.

Holy Grail × 24

On Victory Gain $100.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Excalibur × 24

Your monsters have +350 Damage.

Metronome × 2

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Mega Upgrade Disc × 3

The next monster to reach level 3 is leveled up again, then destroy this.