Ranked run
Monster Ranger
Run iy966xjijhdyxqc · Aug 5, 2026, 1:15 AM

Trainer effect
Monster Ranger
Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.
Selected team
Round 24
Round result: win

Berroon
Tier 2 · Cost 20
Increase next day's Item limit by 6. When you use an item, this gains +60 Damage permanently.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +36% Damage per Mythical Item used.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Berroon · Faebloom
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Berroon + Coalem1,675 rounds together · 65% round win association1,675 observed win/loss round results
- Berroon + Faebloom463 rounds together · 77% round win association463 observed win/loss round results
- Coalem + Faebloom458 rounds together · 79% round win association458 observed win/loss round results
Team toolkit
- BurnCoalem: 240
- DamageBerroon: 160 · Faebloom: 777
- ShieldCoalem: 5,400
Round inventory
Trinkets
125 trinkets · 24 types

Gold Nugget
At the start of each day, gain $3.

Gold Trophy
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Bell
Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Membership Card
When you buy an item, gain 1 free reroll.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 6
Choose a trainer and gain their ability.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Zenith Stone × 12
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell × 8
+5000 max HP.

Blitz Bell
Monsters that appear in your shop gain +30% Cooldown Speed permanently.

Ultra Duplicator
Whenever you get a Trinket from a gift, gain an additional copy.

Master Crown × 12
Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Repeater Charm × 2
Your monsters' On Battle Start abilities activate an additional time.

Fancy Sword × 30
Your monsters have +3% Damage for each Trinket you own.

Holy Grail × 14
On Victory Gain $100.

Rainbow Pearl × 2
All monsters in your shop are SHINY.

Excalibur × 20
Your monsters have +350 Damage.

Metronome × 2
Whenever one of your monsters casts, it gains +10 Damage for that battle.

Mega Upgrade Disc × 2
The next monster to reach level 3 is leveled up again, then destroy this.
