Ranked run
Swim Coach
Run 3aso0c3j1zl70qq · Aug 23, 2026, 2:45 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +12 Multicast for this battle.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +2 Multicast permanently. (Zephyrex cannot have Multicast)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Shelldra · Plunderbird
- Dragon × 2Draconarch · Shelldra
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Plunderbird.
- Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Shelldra: 30 · Galvanine: 10 · Plunderbird: 1 · Zephyrex: 100
- HealAster: 40 · Shelldra: 30 · Plunderbird: 28
- ShockGalvanine: 6
Round inventory
Trinkets
6 trinkets · 4 types

Sapphire Amulet
You receive 25% more Heal.

Gold Trophy
On Victory Gain $8.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).
