Ranked run
Lucky Girl
Run ldvx858f7esf1qm · Sep 6, 2026, 6:46 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 5
Round result: win

Joltail
Tier 1 · Cost 15
+1 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this and gain +1 Shock permanently.
No equipment observed on this monster.

Bambudo
Tier 1 · Cost 10
+42 Damage permanently.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Formiqueen · Velocect
- Electric × 2Joltail · Frizzly
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail, Frizzly.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 1 · Ironcore: 30 · Frizzly: 1 · Bambudo: 90 · Formiqueen: 60 · Velocect: 10
- ShockJoltail: 4 · Frizzly: 8
Round inventory
Trinkets
3 trinkets · 2 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.
