Ranked run
Lucky Girl
Run ldvx858f7esf1qm · Sep 6, 2026, 6:46 PM
Patch unknownUpdated Sep 7, 2026, 4:14 AM12 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 4
Round result: loss
Patch unknownUpdated Sep 7, 2026, 4:14 AM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Bambudo
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage90
On Cast
+42 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2 · Shiny

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast6
Damage10
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
On Battle Start
+1 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this and gain +1 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Joltail · Frizzly
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBambudo: 90 · Velocect: 10 · Joltail: 1 · Frizzly: 1
- ShockJoltail: 4 · Frizzly: 8
Round inventory
Trinkets
3 trinkets · 2 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.
