Ranked run

Swim Coach

Run ip29o3apehkjc3y · Aug 12, 2026, 2:28 AM

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Patch unknownUpdated Aug 12, 2026, 4:06 AM12 observed rounds
Outcomeunknown
Record75
MMR1434?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 12, 2026, 4:06 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

Whenever your team gains Shield, this gains Damage for this battle equal to 15% of the Shield gained.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 4Magmite · Coalem · Stalagrove · Cherubble
  • Fire × 3Magmite · Coalem · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble7,382 rounds together · 55% round win association7,382 observed win/loss round results
  • Magmite + Sunsage3,125 rounds together · 63% round win association3,125 observed win/loss round results
  • Boomagon + Stalagrove2,579 rounds together · 59% round win association2,579 observed win/loss round results
  • Boomagon + Magmite2,568 rounds together · 46% round win association2,568 observed win/loss round results
  • Boomagon + Coalem2,243 rounds together · 53% round win association2,243 observed win/loss round results
  • Cherubble + Coalem1,939 rounds together · 43% round win association1,939 observed win/loss round results
  • Cherubble + Magmite1,932 rounds together · 47% round win association1,932 observed win/loss round results
  • Coalem + Stalagrove1,618 rounds together · 57% round win association1,618 observed win/loss round results
  • Coalem + Magmite926 rounds together · 44% round win association926 observed win/loss round results
  • Cherubble + Stalagrove888 rounds together · 52% round win association888 observed win/loss round results
  • Boomagon + Sunsage695 rounds together · 45% round win association695 observed win/loss round results
  • Magmite + Stalagrove245 rounds together · 49% round win association245 observed win/loss round results
  • Cherubble + Sunsage170 rounds together · 61% round win association170 observed win/loss round results
  • Coalem + Sunsage28 rounds together · 39% round win association28 observed win/loss round results
  • Sunsage + Stalagrove11 rounds together · 45% round win association11 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Coalem: 20 · Sunsage: 15
  • DamageBoomagon: 40 · Sunsage: 15
  • ShieldMagmite: 120 · Coalem: 450 · Stalagrove: 60 · Cherubble: 100

Round inventory

Trinkets

7 trinkets · 6 types

Hero's Sword

Your monsters have +12 Damage.

Gold Nugget

At the start of each day, gain $3.

Power Pouch × 2

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Wood Sword

Your monsters have +5 Damage.

Power Band

Give the first monster you buy each day +20 Damage permanently.

Gold Trophy

On Victory Gain $8.