Ranked run
Swim Coach
Run h06h4addzzwli49 · Aug 30, 2026, 2:29 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Shelldra · Aster · Sirenade · Dirgefin · Plunderbird
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Sirenade, Dirgefin, Plunderbird, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Dirgefin: 50 · Plunderbird: 1 · Plunderbird: 1
- HealShelldra: 15 · Aster: 40 · Sirenade: 100 · Dirgefin: 100 · Plunderbird: 35 · Plunderbird: 25
Round inventory
Trinkets
6 trinkets · 5 types

Gold Nugget
At the start of each day, gain $3.

Gold Trophy × 2
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Power Crown
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.
