Ranked run
Swim Coach
Run h06h4addzzwli49 · Aug 30, 2026, 2:29 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
This and adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies and gain +10 Damage permanently for each Knockout.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Sirenade · Aster · Shelldra · Dirgefin · Plunderbird · Torrantler
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Shelldra, Dirgefin, Plunderbird, Torrantler.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster, Shelldra, Dirgefin, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Dirgefin: 50 · Plunderbird: 1
- HealSirenade: 300 · Aster: 40 · Shelldra: 15 · Dirgefin: 100 · Plunderbird: 55 · Torrantler: 200
Round inventory
Trinkets
17 trinkets · 12 types

Gold Nugget
At the start of each day, gain $3.

Gold Trophy × 2
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Power Crown × 2
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Metronome × 2
When your monster cast, they gain +10 Damage for this battle.

Mighty Bell × 3
Monsters in your shop have +200 Damage.

Barbell
+5000 HP

Razor Beak
Your Flying monsters have +1 Multicast.
