Ranked run

Swim Coach

Run we4qqb5u9gtver9 · Sep 7, 2026, 4:49 AM

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Patch unknownUpdated Sep 7, 2026, 11:38 AM8 observed rounds
Outcomeunknown
Record35
MMR1986?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 7, 2026, 11:38 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock28
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock56
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 1 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 2 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBerroon: 40 · Velocect: 25 · Berroon: 40
  • ShieldCherubble: 100
  • ShockElectranade: 28 · Electranade: 56

Round inventory

Trinkets

7 trinkets · 5 types

Gold Trophy × 2

On Victory Gain $8.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Membership Card

You can use 1 additional Item each day.

Gold Bar

At the start of each day, gain $10.

Power Crown

Your top middle monster has +20 Damage.