Ranked run

Swim Coach

Run we4qqb5u9gtver9 · Sep 7, 2026, 4:49 AM

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Patch unknownUpdated Sep 7, 2026, 11:38 AM8 observed rounds
Outcomeunknown
Record35
MMR1986?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 7, 2026, 11:38 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock28
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock56
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Panbud

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage25
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 2 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Panbud · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePanbud: 25 · Velocect: 25 · Berroon: 40
  • ShieldRunerock: 140
  • ShockElectranade: 28 · Electranade: 56

Round inventory

Trinkets

7 trinkets · 5 types

Gold Trophy × 2

On Victory Gain $8.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Membership Card

You can use 1 additional Item each day.

Gold Bar

At the start of each day, gain $10.

Power Crown

Your top middle monster has +20 Damage.