Ranked run
Monster Ranger
Run fbcayb9k4uxzc9t · Sep 4, 2026, 1:25 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 8
Round result: win

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 4Pylong · Frizzly · Bumblebolt · Humbolt
- Bug × 2Velocect · Bumblebolt
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Frizzly, Bumblebolt, Humbolt.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePylong: 1 · Frizzly: 1 · Velocect: 20 · Bumblebolt: 3 · Ironcore: 30 · Humbolt: 30
- ShockPylong: 15 · Frizzly: 16 · Bumblebolt: 1 · Humbolt: 1
Round inventory
Trinkets
8 trinkets · 7 types

Gold Trophy
On Victory Gain $8.

Hero's Sword
Your monsters have +12 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Bug Net
Bug monsters in the shop cost 3 less.

Link Cable
All of your team's monsters are now considered adjacent to each other.
