Ranked run

Monster Ranger

Run fbcayb9k4uxzc9t · Sep 4, 2026, 1:25 AM

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Patch unknownUpdated Sep 4, 2026, 5:29 AM13 observed rounds
Outcomeunknown
Record76
MMR1540?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 4, 2026, 5:29 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Pylong · Galvanine · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine, Galvanine, Humbolt, Humbolt.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePylong: 1 · Galvanine: 30 · Galvanine: 10 · Humbolt: 40 · Humbolt: 30 · Ironcore: 30
  • ShockPylong: 15 · Galvanine: 18 · Galvanine: 6 · Humbolt: 1 · Humbolt: 1

Round inventory

Trinkets

14 trinkets · 13 types

Gold Trophy

On Victory Gain $8.

Hero's Sword

Your monsters have +12 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Bug Net

Bug monsters in the shop cost 3 less.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Mysterious Charm

+25% HP

Fancy Sword

Your monsters have +3% Damage for each trinket you have.

Metronome

When your monster cast, they gain +10 Damage for this battle.