Ranked run

Musician

Run xao5msr3d3jua9v · Aug 29, 2026, 4:49 PM

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Patch unknownUpdated Aug 29, 2026, 7:23 PM11 observed rounds
Outcomeunknown
Record101
MMR1768?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 29, 2026, 7:23 PM5 board slots4 trinkets
5 of 6board slots filled
Slot 1Level 1

Cicadence

Bug

Tier 3 · Cost 25

Cooldown6s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock56
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+40 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Cicadence · Velocect · Gildshell

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Gildshell.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageCicadence: 100 · Velocect: 13 · Gildshell: 1
  • ShieldCherubble: 100
  • ShockElectranade: 56

Round inventory

Trinkets

4 trinkets · 4 types

Gold Trophy

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.