Ranked run
Swim Coach
Run 5xtb9m9n4khzb2p · Sep 2, 2026, 9:05 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Dirgefin · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Dirgefin, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Dirgefin, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Plunderbird: 1
- HealAster: 40 · Dirgefin: 100 · Plunderbird: 35 · Aster: 40
- ShieldCherubble: 100
- ShockElectranade: 84
Round inventory
Trinkets
6 trinkets · 5 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch × 2
When a monster levels up, it gains +15% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.
