Ranked run
Lucky Girl
Run wbk0hxhdv9483x1 · Aug 26, 2026, 1:13 AM
Patch unknownUpdated Aug 26, 2026, 4:10 AM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Aug 26, 2026, 4:10 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Bumblebolt · Stingarde
- Electric × 2Joltail · Bumblebolt
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 1 · Bumblebolt: 3 · Joltail: 1 · Stingarde: 150
- ShockJoltail: 4 · Bumblebolt: 1 · Joltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
