Ranked run
Swim Coach
Run 2htugzgsq8ukh1y · Sep 6, 2026, 3:12 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Aster · Emperooze · Shelldra · Sirenade
- Dragon × 3Saberhorn · Boomagon · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Shelldra, Sirenade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 30 · Saberhorn: 100 · Boomagon: 40 · Shelldra: 15
- HealAster: 40 · Emperooze: 45 · Shelldra: 15 · Sirenade: 100
Round inventory
Trinkets
8 trinkets · 7 types
boxing glove × 2
Effect unavailable.

Wood Sword
Your monsters have +5 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Membership Card
You can use 1 additional Item each day.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mighty Bell
Monsters in your shop have +200 Damage.
