Ranked run
Swim Coach
Run 115fua3g85cxal6 · Sep 6, 2026, 2:42 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Plunderbird · Dirgefin · Aster · Shelldra
- Dragon × 2Boomagon · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Plunderbird, Dirgefin, Shelldra.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Plunderbird: 1 · Dirgefin: 50 · Shelldra: 15
- HealPlunderbird: 35 · Dirgefin: 100 · Aster: 40 · Shelldra: 15
- ShockElectranade: 56
Round inventory
Trinkets
9 trinkets · 6 types
quick flag × 2
Effect unavailable.
rally flag
Effect unavailable.

Wood Sword
Your monsters have +5 Damage.

Power Band
Give the first monster you buy each day +20 Damage.
sea crest
Effect unavailable.

Sapphire Amulet × 3
You receive 25% more Heal.
