Ranked run

Swim Coach

Run v7y8y796drhftbv · Aug 22, 2026, 2:45 AM

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Patch unknownUpdated Aug 22, 2026, 4:36 AM4 observed rounds
Outcomeunknown
Record31
MMR1236?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 22, 2026, 4:36 AM6 board slots36 trinkets
6 of 6board slots filled
Slot 1Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sirenade · Wishwash · Aster · Emperooze

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Wishwash, Emperooze, Aster.
  • Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Sirenade, Wishwash, Aster, Emperooze.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDraconarch: 100 · Emperooze: 30
  • HealSirenade: 200 · Wishwash: 300 · Aster: 40 · Emperooze: 45 · Aster: 40

Round inventory

Trinkets

36 trinkets · 20 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Gold Nugget × 2

At the start of each day, gain $3.

Market License

Increase shop rank by 1.

Bug Net

Bug monsters in the shop cost 3 less.

Power Crown × 3

Your top middle monster has +20 Damage.

Poison Orb

Your Toxic monsters have +3 Poison.

Sapphire Amulet × 2

You receive 25% more Heal.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Power Band

Give the first monster you buy each day +20 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Mysterious Gem

Your monsters have +20% Damage.

Topaz Amulet × 2

You receive 25% more Shield.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Terrarium × 3

Your Bug monsters have +20% Damage.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Blitz Bell × 5

Monsters in your shop have +30% Cooldown Speed.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Winged Crown

Your top middle monster has +1 Multicast.