Ranked run
Lucky Girl
Run hyi1sqnkks63def · Sep 7, 2026, 2:31 AM
Patch unknownUpdated Sep 7, 2026, 5:06 AM9 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Sep 7, 2026, 5:06 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1 · Shiny

Frizzly
Electric
Tier 2 · Cost 25
Cooldown7s
Multicast—
Damage1
Shock8
On Battle Start
Trigger this and gain +1 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Velocect · Bumblebolt · Gildshell
- Electric × 2Frizzly · Bumblebolt
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Velocect: 15 · Bumblebolt: 3 · Gildshell: 1
- ShockFrizzly: 8 · Bumblebolt: 1
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
