Ranked run

Swim Coach

Run roo33htnlwcu6w6 · Aug 17, 2026, 3:04 AM

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Patch unknownUpdated Aug 25, 2026, 4:11 AM1 observed rounds
Outcomeunknown
Record01
MMR1111?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 23

Round result: loss

Build code unavailable
Patch unknownUpdated Aug 25, 2026, 4:11 AM6 board slots78 trinkets
6 of 6board slots filled
Slot 1Level 3

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

Ally behind apply their Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +75% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random Rare trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Wishwash · Emperooze

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 14 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 300 · Formiqueen: 180 · Ironcore: 30 · Emperooze: 30 · Omnichrome: 1
  • HealWishwash: 300 · Emperooze: 45

Round inventory

Trinkets

78 trinkets · 24 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Market License × 4

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Sapphire Amulet × 5

You receive 25% more Heal.

Bug Net

Bug monsters in the shop cost 3 less.

Power Crown

Your top middle monster has +20 Damage.

Membership Card

You can use 1 additional Item each day.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Link Cable

All of your team's monsters are now considered adjacent to each other.

Terrarium × 10

Your Bug monsters have +20% Damage.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 2

You receive 25% more Shield.

Ancient Plume × 5

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Fancy Sword × 7

Your monsters have +3% Damage for each trinket you have.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Haste Orb × 6

Your monsters have +15% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Mysterious Mask × 9

Choose a trainer and gain their ability.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Power Bell × 2

Monsters in your shop have +25 Damage.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).