Ranked run
Swim Coach
Run zl7hlriliefyrz4 · Sep 1, 2026, 3:15 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Plunderbird · Shelldra · Aster · Sirenade
- Dragon × 3Boomagon · Shelldra · Saberhorn
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Plunderbird, Shelldra, Sirenade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePlunderbird: 1 · Boomagon: 40 · Shelldra: 15 · Saberhorn: 100
- HealPlunderbird: 55 · Shelldra: 15 · Aster: 40 · Sirenade: 300
Round inventory
Trinkets
8 trinkets · 5 types

Gold Trophy × 3
On Victory Gain $8.

Membership Card × 2
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.
