Ranked run
Swim Coach
Run up6g9hhdkb6r2ou · Sep 6, 2026, 9:11 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Torrantler · Shelldra · Aster · Sirenade
- Dragon × 2Boomagon · Shelldra
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Aster, Sirenade.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Shelldra, Sirenade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Shelldra: 15
- HealTorrantler: 200 · Shelldra: 15 · Aster: 40 · Sirenade: 200
- ShieldCherubble: 100
Round inventory
Trinkets
17 trinkets · 14 types

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Membership Card × 2
You can use 1 additional Item each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Gold-o-matic
At the start of each day, gain $30.

Market License
Increase shop rank by 1.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mighty Bell
Monsters in your shop have +200 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Charm
+25% HP

Fancy Sword
Your monsters have +3% Damage for each trinket you have.

Metronome
When your monster cast, they gain +10 Damage for this battle.
