Ranked run
Masked Man
Run s2avvusqrm5xllj · Sep 5, 2026, 5:48 PM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 15
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 80% of debuffs on your team.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +12 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sirenade · Aster · Torrantler · Plunderbird · Shelldra
- Dragon × 2Draconarch · Shelldra
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Torrantler, Plunderbird, Shelldra.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Aster, Plunderbird, Shelldra.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Plunderbird: 1 · Shelldra: 30
- HealSirenade: 1,200 · Aster: 40 · Torrantler: 200 · Plunderbird: 28 · Shelldra: 30
Round inventory
Trinkets
18 trinkets · 14 types

Gold Nugget
At the start of each day, gain $3.

Hero's Sword
Your monsters have +12 Damage.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Bar
At the start of each day, gain $10.

Power Bell
Monsters in your shop have +25 Damage.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).

Haste Orb
Your monsters have +15% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Fancy Sword
Your monsters have +3% Damage for each trinket you have.
