Ranked run
Swim Coach
Run ajvgw5gfgfro4zu · Sep 1, 2026, 3:01 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 2 second(s). (Dracana cannot receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Dirgefin · Aster · Shelldra · Plunderbird
- Dragon × 3Shelldra · Dracana · Boomagon
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Dirgefin, Shelldra, Plunderbird.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Shelldra: 15 · Dracana: 10 · Boomagon: 40 · Plunderbird: 1
- HealDirgefin: 100 · Aster: 40 · Shelldra: 15 · Plunderbird: 55
Round inventory
Trinkets
8 trinkets · 3 types

Power Band × 4
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Amulet × 3
You receive 25% more Heal.
