Ranked run
Swim Coach
Run boacrwg9q5h26lq · Sep 5, 2026, 8:28 PM
Patch unknownUpdated Sep 6, 2026, 4:37 AM14 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 6, 2026, 4:37 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Scorchimp · Magmite
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5 · Magmite: 4
- DamageBumblebolt: 3 · Scorchimp: 5
- HealDribblet: 15
- ShieldMagmite: 40
- ShockBumblebolt: 1
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
