Ranked run
Lucky Girl
Run lq8bgqig7cizk3n · Aug 25, 2026, 4:49 AM
Patch unknownUpdated Aug 25, 2026, 4:56 AM6 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 4
Round result: loss
Patch unknownUpdated Aug 25, 2026, 4:56 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage60
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage25
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage25
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Plunderbird
FlyingWater
Tier 2 · Cost 30
Cooldown5s
Multicast2
Damage1
Heal25
On Cast
Gain $1.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePanbud: 60 · Panbud: 25 · Panbud: 25 · Plunderbird: 1
- HealPlunderbird: 25
Round inventory
Trinkets
1 trinkets · 1 types

Power Band
Give the first monster you buy each day +20 Damage.
