Ranked run
Lucky Girl
Run 760q97ec6fati30 · Aug 23, 2026, 4:09 AM
Patch unknownUpdated Aug 23, 2026, 4:35 AM7 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 4
Round result: loss
Patch unknownUpdated Aug 23, 2026, 4:35 AM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn12
Damage12
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 3 · Shiny

Bambudo
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage90
On Cast
+42 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Berroon
Grass
Tier 2 · Cost 20
Cooldown4s
Multicast—
Damage40
On Battle Start
The next 1 items in your shop will be Berries.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Bambudo · Berroon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 12
- DamageScorchimp: 12 · Bambudo: 90 · Berroon: 40 · Stingarde: 150
Round inventory
Trinkets
3 trinkets · 2 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2
On Victory Gain $8.
