Ranked run
Swim Coach
Run rdd92bs5fao80bs · Aug 19, 2026, 10:19 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Ally behind apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Emperooze · Mosslug
- Dragon × 2Shelldra · Onsetra
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Emperooze: 30 · Shelldra: 15 · Onsetra: 100 · Formiqueen: 180
- HealShelldra: 15 · Emperooze: 45 · Shelldra: 15 · Mosslug: 90
Round inventory
Trinkets
11 trinkets · 9 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Gold Trophy
On Victory Gain $8.

Wood Sword
Your monsters have +5 Damage.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Sapphire Amulet × 2
You receive 25% more Heal.

Power Bell
Monsters in your shop have +25 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
