Ranked run
Swim Coach
Run nvhwhetjp45iwzw · Sep 7, 2026, 4:01 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Formiqueen
- Electric × 2Pylong · Electranade
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 20 · Velocect: 15 · Pylong: 1 · Formiqueen: 180
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 56
Round inventory
Trinkets
12 trinkets · 10 types

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Power Crown
Your top middle monster has +20 Damage.

Membership Card
You can use 1 additional Item each day.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Wood Sword
Your monsters have +5 Damage.

Terrarium
Your Bug monsters have +20% Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Gem
Your monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Mask
Choose a trainer and gain their ability.
