Ranked run
Lucky Girl
Run y65cjhdl46mvd7i · Sep 3, 2026, 7:51 PM
Patch unknownUpdated Sep 4, 2026, 4:36 AM7 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 4, 2026, 4:36 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Stingarde
Bug
Tier 1 · Cost 10
Cooldown6s
Multicast—
Damage150
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Spinarai
BugToxic
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Poison1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Venopuff
Toxic
Tier 1 · Cost 15
Cooldown3.5s
Multicast—
Poison4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Stingarde · Spinarai
- Toxic × 2Spinarai · Venopuff
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5
- DamageStingarde: 150 · Spinarai: 3 · Scorchimp: 5
- PoisonSpinarai: 1 · Venopuff: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
