Ranked run
Swim Coach
Run wons0f6of7xebnv · Aug 24, 2026, 5:25 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Shelldra · Aster · Sirenade · Torrantler
- Dragon × 3Shelldra · Boomagon · Draconarch
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Sirenade, Torrantler.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Aster, Sirenade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Boomagon: 40 · Draconarch: 100
- HealShelldra: 15 · Aster: 40 · Sirenade: 300 · Torrantler: 200
Round inventory
Trinkets
19 trinkets · 14 types

Gold Trophy
On Victory Gain $8.

Hero's Sword
Your monsters have +12 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Membership Card
You can use 1 additional Item each day.

Power Crown × 2
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 4
+5000 HP

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each trinket you have.
