Ranked run
Lucky Girl
Run t34uje2ocwcxcv3 · Sep 7, 2026, 3:39 AM
Patch unknownUpdated Sep 7, 2026, 5:02 AM13 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: win
Patch unknownUpdated Sep 7, 2026, 5:02 AM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
On Battle Start
+1 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1 · Shiny

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast4
Damage8
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Bumblebolt · Velocect
- Electric × 2Bumblebolt · Joltail
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBumblebolt: 3 · Bumblebolt: 3 · Joltail: 1 · Velocect: 8
- ShockBumblebolt: 1 · Bumblebolt: 1 · Joltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
