Ranked run

Gamer

Run 29s6cyvzfo8mo82 · Aug 14, 2026, 10:29 AM

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Patch unknownUpdated Aug 15, 2026, 3:53 AM4 observed rounds
Outcomeunknown
Record31
MMR1330?
Tierdiamond

Trainer effect

Gamer

Gain a Mythical monster and $30 on day 9.

Selected team

Round 21

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 15, 2026, 3:53 AM6 board slots20 trinkets
6 of 6board slots filled
Slot 1Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Dirgefin references AllKnockout all Common allies and enemies.Potential interaction with Omnichrome.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Dryadell4,244 rounds together · 59% round win association4,244 observed win/loss round results
  • Dirgefin + Dryadell2,786 rounds together · 65% round win association2,786 observed win/loss round results
  • Draconarch + Dryadell2,658 rounds together · 68% round win association2,658 observed win/loss round results
  • Cherubble + Dirgefin2,575 rounds together · 57% round win association2,575 observed win/loss round results
  • Cherubble + Draconarch2,338 rounds together · 44% round win association2,338 observed win/loss round results
  • Cherubble + Ironcore1,592 rounds together · 48% round win association1,592 observed win/loss round results
  • Dirgefin + Draconarch1,460 rounds together · 63% round win association1,460 observed win/loss round results
  • Draconarch + Omnichrome897 rounds together · 73% round win association897 observed win/loss round results
  • Dirgefin + Ironcore609 rounds together · 56% round win association609 observed win/loss round results
  • Dryadell + Omnichrome494 rounds together · 70% round win association494 observed win/loss round results
  • Ironcore + Omnichrome410 rounds together · 73% round win association410 observed win/loss round results
  • Draconarch + Ironcore346 rounds together · 60% round win association346 observed win/loss round results
  • Dryadell + Ironcore260 rounds together · 50% round win association260 observed win/loss round results
  • Cherubble + Omnichrome233 rounds together · 65% round win association233 observed win/loss round results
  • Dirgefin + Omnichrome190 rounds together · 69% round win association190 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Dryadell: 70 · Draconarch: 100 · Ironcore: 30 · Omnichrome: 1
  • HealDirgefin: 100
  • ShieldCherubble: 100

Round inventory

Trinkets

20 trinkets · 13 types

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Gold Nugget × 2

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold-o-matic

At the start of each day, gain $30.

Terrarium × 3

Your Bug monsters have +20% Damage.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb

Your monsters have +15% Cooldown Speed.

Fancy Sword × 3

Your monsters have +3% Damage for each Trinket you own.

Blitz Bell

Monsters that appear in your shop gain +30% Cooldown Speed permanently.