Ranked run
Monster Ranger
Run cb8j4urvfvfdy5n · Sep 2, 2026, 4:28 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 9
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Ally behind has +100% Shock.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Shelldra
- Electric × 2Pylong · Electranade
- Water × 2Shelldra · Aster
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Shelldra.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Shelldra: 15 · Pylong: 1
- HealShelldra: 15 · Aster: 40
- ShieldCherubble: 100
- ShockPylong: 15 · Electranade: 56
Round inventory
Trinkets
12 trinkets · 9 types

Gold Nugget
At the start of each day, gain $3.

Hero's Sword
Your monsters have +12 Damage.

Gold Trophy × 2
On Victory Gain $8.

Membership Card × 3
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.
