Ranked run

Swim Coach

Run a1qj3nyl7589722 · Aug 3, 2026, 11:27 PM

Back to profile
Patch unknownUpdated Aug 4, 2026, 3:56 AM5 observed rounds
Outcomeunknown
Record32
MMR1390?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 18

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 4, 2026, 3:56 AM6 board slots29 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast4
Damage1
Heal55
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sirenade · Plunderbird · Emperooze · Torrantler

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Plunderbird, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble3,188 rounds together · 55% round win association3,188 observed win/loss round results
  • Boomagon + Plunderbird2,523 rounds together · 48% round win association2,523 observed win/loss round results
  • Boomagon + Sirenade706 rounds together · 57% round win association706 observed win/loss round results
  • Plunderbird + Sirenade677 rounds together · 56% round win association677 observed win/loss round results
  • Plunderbird + Torrantler664 rounds together · 59% round win association664 observed win/loss round results
  • Cherubble + Plunderbird636 rounds together · 56% round win association636 observed win/loss round results
  • Sirenade + Torrantler538 rounds together · 55% round win association538 observed win/loss round results
  • Boomagon + Torrantler395 rounds together · 58% round win association395 observed win/loss round results
  • Cherubble + Sirenade299 rounds together · 49% round win association299 observed win/loss round results
  • Boomagon + Emperooze211 rounds together · 31% round win association211 observed win/loss round results
  • Emperooze + Plunderbird205 rounds together · 40% round win association205 observed win/loss round results
  • Cherubble + Torrantler152 rounds together · 47% round win association152 observed win/loss round results
  • Cherubble + Emperooze13 rounds together · 46% round win association13 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Emperooze: 30 · Boomagon: 40
  • HealSirenade: 300 · Plunderbird: 55 · Emperooze: 45 · Torrantler: 200
  • ShieldCherubble: 100

Round inventory

Trinkets

29 trinkets · 17 types

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Gold Bar

At the start of each day, gain $10.

Market License

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic

At the start of each day, gain $30.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Blitz Bell

Monsters that appear in your shop gain +30% Cooldown Speed permanently.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.

Winged Crown

Your top middle monster has +1 Multicast.

Metronome × 2

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Sapphire Amulet × 2

You receive 25% more Heal.

Zenith Stone × 8

When your monsters gain stats, they gain +80% more (except Multicast).

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Charm

+25% max HP.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.