Ranked run
Swim Coach
Run f5lrvg16puhfp3y · Aug 20, 2026, 3:38 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 26
Round result: win

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Aegistruct
Tier 4 · Cost 45
Gain Shield for this battle equal to 14.4x the Shield of adjacent allies. (Except other Aegistruct)
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 30 random Legendary trinket(s) for each Legendary ally.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 2Aegistruct · Coalem
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 240
- DamageFaebloom: 777 · Draconarch: 100 · Goldora: 333 · Omnichrome: 1
- ShieldAegistruct: 150 · Coalem: 5,400
Round inventory
Trinkets
706 trinkets · 35 types

Gold Trophy
On Victory Gain $8.

Ancient Plume × 9
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Market License × 6
Increase shop rank by 1.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Membership Card
You can use 1 additional Item each day.

Blitz Bell × 3
Monsters in your shop have +30% Cooldown Speed.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic
At the start of each day, gain $30.

Zenith Stone × 101
When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Power Crown × 2
Your top middle monster has +20 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Bug Net
Bug monsters in the shop cost 3 less.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Barbell × 106
+5000 HP

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mighty Bell × 82
Monsters in your shop have +200 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Terrarium × 9
Your Bug monsters have +20% Damage.

Silver Watch × 7
When a monster levels up, it gains +15% Cooldown Speed.

Sapphire Amulet × 6
You receive 25% more Heal.

Speed Crest × 4
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 4
You receive 25% more Shield.

Warhorn × 7
On Battle Start Your monsters gain +10 Damage permanently.

Power Bell × 5
Monsters in your shop have +25 Damage.

Master Crown × 23
Your top middle monster has +80% stats (except Cooldown and Multicast).

Metronome × 87
When your monster cast, they gain +10 Damage for this battle.

Holy Grail × 48
On Victory Gain $100.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Excalibur × 44
Your monsters have +350 Damage.

Rainbow Pearl × 2
All monsters in your shop are SHINY.

Fancy Sword × 92
Your monsters have +3% Damage for each trinket you have.

Mega Upgrade Disc × 40
The next monster to reach level 3 is leveled up again, then destroy this.
