Ranked run
Swim Coach
Run oc918fmh1bxa8nj · Sep 4, 2026, 10:50 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 2 second(s). (Dracana cannot receive charge)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Aster · Sirenade
- Dragon × 2Shelldra · Dracana
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Shelldra, Shelldra, Sirenade, Sirenade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Shelldra: 15 · Dracana: 10
- HealShelldra: 15 · Aster: 40 · Shelldra: 15 · Sirenade: 100 · Sirenade: 100
Round inventory
Trinkets
9 trinkets · 8 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Power Bell × 2
Monsters in your shop have +25 Damage.

Market License
Increase shop rank by 1.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Gold-o-matic
At the start of each day, gain $30.

Mighty Bell
Monsters in your shop have +200 Damage.
