Ranked run
Swim Coach
Run c86ylzsid48604j · Sep 3, 2026, 12:55 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4 seconds, +2 Multicast for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 2 second(s). (Dracana cannot receive charge)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 20% of debuffs on your team.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Dirgefin · Aster · Shelldra · Plunderbird · Sirenade
- Dragon × 2Shelldra · Dracana
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Dirgefin, Shelldra, Plunderbird, Sirenade.
Recent pair signals
Current Balance 14 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Shelldra: 15 · Dracana: 10 · Plunderbird: 1
- HealDirgefin: 100 · Aster: 40 · Shelldra: 15 · Plunderbird: 35 · Sirenade: 100
Round inventory
Trinkets
9 trinkets · 4 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Speed Crest × 4
Your monsters in the rightmost column have +20% Cooldown Speed.
